Games and parenting are intertwined more than ever. In 2020, video game players will spend up to $4.5 billion on VR gaming or immersive gaming. Follow me on Twitter @DeyanGeorgiev87, 17+ Burglary Statistics That Will Shock You in 2021, 27 Astonishing Robotics Industry Statistics You Should Know in 2020. Sydney, Australia – 21 July 2019 – The Interactive Games & Entertainment Association (IGEA) has today released new research into the power and impact of video games in Australia, revealing that over two-thirds of Australians play video games and 91 per cent of households own a video game device.. Digital Australia 2020 is the latest study of 1,210 Australian households and 3,228 individuals. Enjoy exclusive Amazon Originals as well as popular movies and TV shows. That’s nearly two times the entire population of the US. Profit from additional features by authenticating your Admin account. Therefore it’s safe to say games rule the entertainment business. Most women still prefer to spend their money elsewhere. Last 3 Months (3) Last 6 Months (6) Last Year (27) Last 2 Years (48) Last 3 Years (67) All regions. by Taneli Palola, posted December 16th Latest Stories. In 2014, there were just 1.82 billion video gamers, and by 2018, that number had risen to 2.2 billion. As you read through these video game addiction statistics, keep in mind that because video game addiction is not a formal diagnosis, there is no standard for which symptoms and behaviors define video game addiction. The top paid gamers prove it – the wealthiest play Dota 2, followed by the CS:GO pro gamers. When the koopas (the turtles) in Super Mario occupied the mushroom kingdom, they turned its people into blocks. This is mainly due to the rise in console games within the last two years with PlayStation with Nintendo rolling out their newest versions soon. These statistics about the video games industry portray a real-world David vs. Goliath. Industries. Asia’s gamers were responsible for 62% of this enormous amount. . News. Almost half say it helps their family spend more time together. The smartphone games’ growth was 11.4% YoY and the industry value was $54.7 billion in 2019. Which video game streaming sites have you used in the past 12 months? With advancements in technologies, consumers want the best possible experience from every game. Statista. Only man.” – Andrew Ryan, Bioshock. “Nothing is true, everything is permitted.” – Ezio Auditore, Assassin’s Creed 2. Video Games Industry Statistics for 2020. I’m off to spray some bullets. “Finish him!” – Mortal Kombat announcer, Mortal Kombat. ESA Leadership Desk: U.S. Video Game Industry Fuels Connection, Employment and Economic Growth. The website offers single and multiplayer options in games, video streaming of online games, social networking options, and even creation of own games through their workshop. Like Nintendo WII but way cooler. We love playing games here at Play&Ground, so we pulled the most up-to-date statistics from the web to sate our curiosity about the impact of video games on modern society. First of all, China has approximately 600 million gamers. Reports show China to be the largest market for mobile gamers. Everyone either plays or knows somebody who is a gamer. Gaming Market - Growth, Trends, Forecasts (2020 - 2025) $ 4250; October 2020; 287 pages; The global gaming market was valued at USD 151.55 billion in 2019 and is expected to reach a value of USD 256.97 billion by 2025, registering a CAGR of 9.17% over the forecast period (2020 – 2025). So writing for Techjury is like a dream come true, combining both my passions - writing and technology. Paid in-game items will be available in 24% of the upcoming games. Males purchase more games than females – 61% vs 39%. A study appearing in the medical journal Pediatrics, conducted by research scientist Douglas A. Gentile, Ph.D., examined video game usage rates of 3,034 children and teenagers. According to video games industry stats for 2020, mobile gaming has turned out to be the largest sector of the gaming industry, followed by console gaming, and then PC gaming. Get Reports. EA games simulations often come close to the correct result, but the one from 2015 just took it too far. 43+ Out of This World Video Games Industry Statistics in 2020, The journey today will take us to the home of, Today we’ll find out more about this industry, thanks to some of the most fantastic, It could also have a massive impact on our lives. You’ll see. Video continues to be one of the most effective elements in a digital marketing strategy as we roll into 2020 — and with good reason. Surprisingly enough, only one Chinese gamer ranks amongst the top 10 paid pro gamers. “Nothing is more badass than treating a woman with respect!” – Mr. Torgue, Borderlands 2. This is mainly due to the rise in console games within the last two years with PlayStation with Nintendo rolling out their newest versions soon. Friday 18 December 2020 | Update. Of course, big studios aren’t the only ones that create games. According to gaming statistics for 2020, Steam is the largest and most popular digital game distribution platform worldwide. Like Nintendo WII but way cooler. Interesting enough, the WTC twin towers weren’t there. This feature is limited to our corporate solutions. Get Reports. is higher than any other in the entertainment sector. You’ll be able to purchase in-game currency in 22% of the upcoming free-to-play games. Although mobile is taking more and more shares of the gaming market, the game development studios are still focusing most of their efforts on PC games. There is a simple explanation for this fact, but still, conspiracy theorists may see it differently here. For most players of all ages, playing video games is a fun pastime – a way to relax, connect with friends, and enjoy a challenge. It’s always nice to see Aussie games succeed and Golf With Yout Friends certainly deserves its place among the best games of 2020. Parents like to play: 81% of mums and 83% of dads play video games. 15% of the companies have “2 to 5” employees. The ESA’s 2020 Essential Facts About the Video Game Industry answers frequently asked questions like who plays video games, why do people play video games and how and when do people play?. Let us know what is your opinions about gaming in the comments section and feel free to hit the share button if you think that your friends should see this amazing infographic created by the Filmora's team. Researchers found something even more intriguing – 34% of developers believe AR will be the dominant technology in five years. [Graph]. But some things never change. Quick Analysis with our professional Research Service: Content Marketing & Information Design for your projects: To view this statistic you need a Corporate These top 10 video marketing statistics for 2021 will help you stay at the top of your game. Gaming isn’t a prerogative for younger people. 21. He plays one of the, of 7.2% YoY. Please create an employee account to be able to mark statistics as favorites. If you have ever experienced a virtual reality game before, then you would agree that the experience is comparable to none. Always with a few chargers and a couple of gadgets in the backpack. The Arcade (company) B. I've been fascinated by technology my whole life. This list may not reflect recent changes . The video game market worldwide is expected to worth 138 billion dollars in 2021. 7. “Steel wins battles. The Interactive Games & Entertainment Association (IGEA) has today released new research into the power and impact of video games in Australia, revealing that over two-thirds of Australians play video games and 91 per cent of households own a video game device. Today we’ll find out more about this industry, thanks to some of the most fantastic video game statistics on the Web. Mobile games (smartphones and tablets) make 46% of the global market. Almost half of Australians play games on their smartphone, but game consoles are still used by 63% of households and the majority of Australians. It amassed $49 billion in revenue and registered over 1.36 billion gamers in the process. Drinking alone’s as bad as shitting in company. Game on: Australian video game makers get a cash splash to boost production Posted 5 m minutes ago Mon Monday 28 Sep September 2020 at … Although the prevailing opinion is that games are for younger people, numbers don’t lie. The gaming industry is the wealthiest of all entertainment industries. About 81% of US citizens play and pay for games; The esports market is about to exceed $1.5 billion by 2023; The video game industry generated $131 billion in 2018. Almost half of all developers are currently working on virtual or augmented reality games. in 2014 and is now available on a wide variety of devices. Click Image to Download Your Copy. Between 2017-2018, the gaming industry had a 13.3% CAGR to reach $137.9 billion. Deus EX was released 19 years ago – in 2000. Update, Insights into the world's most important technology markets, Advertising & Media Outlook 65% of American adults play video games daily. In the final battle of Diablo I, the boss says something incomprehensible while walking in. Out of the 24% playing on their PC, 3% played browser games. Raising levels and raising hell are the two favorite activities of the average PC gamer, according to the video games statistics. After hitting $21.6 and $21.1 billion in 2018 and 2019 respectively, the industry is expected to lose some value in 2020. He plays one of the most popular computer games ever – Dota 2. From simple one-time purchases and single player experiences to full-priced and free-to-play games, the gaming industry has been completely reshaped throughout the last decade. Rehbein (2009) In a large study of seven thousand video gamers, close to twelve percent were classified as being addicted to video games. Probably this is the reason why so many games suck big time. Immersive gaming is 20x more enjoyable than traditional alternatives, and gamers love it. Video game addiction statistics can give us insights into how widespread the issue is, and whether we need to be worried about our gaming habit. facts. In the game, the US sends special forces to aid Georgia’s troops as they fight against South Ossetian rebels and the Russian army. Can you believe how much money this industry makes? Turns out small companies. The average length of time spent pla… Press Releases 12.03.20 . Chart. Are you ready to pick up your sword/rifle/blaster/candy and join me on an adventure? In, Statista. Then you will be able to mark statistics as favourites and use personal statistics alerts. Have you seen the movie Gamer? The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and kept most people in lockdowns and working from home. Before mobile took over the gaming industry, games could only be found on PC and console, both of which are still very much active. Pages in category "Video games set in Australia" The following 200 pages are in this category, out of approximately 223 total. Wish I had a time machine and a few hundred bucks to spare. According to the video games statistics for 2018-2019, 55% of gamers say video games help them connect with their friends. Digital Australia is a biennial report charting the consumption of video games in Australia. The. All this revenue comes from just streaming the most popular games. It got sold to Microsoft for $2.5 billion in 2014 and is now available on a wide variety of devices. Cyberbullying statistics in 2020. You need at least a Single Account to use this feature. How? Since the first form of a video game was created in the ’50s, the gaming industry has experienced several evolutions and steady growth. Almost perfect gender equality in the US. "Which Video Game Streaming Sites Have You Used in The past 12 Months?. According to stats on the video game industry revenue by year, the market is forecast to grow at a rate of 2.29% annually from 2020 to 2024. With high rates of video game use taking off just over a decade ago, video game addiction statistics and studies have yet to show the whole picture. I know I did. Please do not hesitate to contact me. See you soon, fellow gamers. Media and Entertainment; Video Game; Publication dates. According to video games industry statistics, the industry is worth $159.3 billion in 2020. That’s impressive if you consider there’s the word “free” in it. report the following demographics for video game players in the US: Before mobile took over the gaming industry, games could only be found on, , both of which are still very much active. Once thought of as a waste of time that killed brain cells, video games have become a titanic industry, bringing in more than $120 billion worldwide in 2019 alone. The video game industry’s revenue is higher than any other in the entertainment sector. But our Princess is in another castle! Alright, now that we looked at these stunning. If you play his words backwards, you will get: “Eat your vegetables and brush after every meal.”, Kurt Cobain killed himself with a shotgun…. > Video Game Industry 2020 - Australasia Market Research & Statistics; Video Game Industry 2020 - Australasia Market Research & Statistics . Mobile Games, one of the segments analyzed … We already know that the global games market in 2018 was valued at $137.9 billion. However, video games industry stats show that the industry hit the $152.1 billion mark in 2019, showing a CAGR of 9.6% from the previous year. According to Newzoo's Global Games Market Report, Gamers will spend about $137.9 billion this past year on games.They are expected to spend about $151.9 billion in 2019. Game development studios are well-aware of this fact. Almost perfect gender equality in the US. How common is video game addiction? And the. Males purchase more games than females –. His name is Li “iceice” Peng. An average gamer will spend a minimum of 7 hours per week Directly accessible data for 170 industries from 50 countries Strategy games come third with 7%. Please contact us to get started with full access to dossiers, forecasts, studies and international data. As a Premium user you get access to the detailed source references and background information about this statistic. Once the exclusive pursuit of the under-25 age bracket, playing video games is now a pastime enjoyed by Australians of all ages, according to the University’s ‘Digital Australia … In 2019, mobile games were responsible for 60% of the total revenue of the global video games market. Last Year (1) Last 2 Years (4) All regions. A five-day-long conflict began and ended with Russian regulars near Tbilisi, the capital of Georgia. 48% of participants in vital employee development programs are female. 31% of all studios were developing a game for Playstation 4/Pro, while 28% were working on an Xbox game. Accessed December 23, 2020. https://www.statista.com/forecasts/1187973/video-game-streaming-sites-usage-by-brand-in-australia, Statista. compete effectively with large enterprises. That value could rise to $57.9 billion in 2020, but it will only represent a 28% market share. Let’s look at the numbers  – 13% play role-playing games and roughly the same number of people enjoy shooters. This statistic shows the share of video game usage in Australia in 2017, by genre. All this revenue comes from just, The total free-to-play game market in 2018 was worth. How do these compare with each other? SYDNEY, Australia – 9 June 2020 – The Australian video games industry has experienced a marginal decline in value for the first time since 2012, according to data released today by the Interactive Games and Entertainment Association (IGEA) – although the sector is confident the emergence of new platforms, games and technologies will propel its expansion in 2020 and beyond. Video Marketing Trends for 2020 and Beyond. Which video game streaming sites have you used in the past 12 months? Almost half say it helps their family spend more time together. Nintendo’s Wii Sports, a home video game console released in 2006, is also the best-selling console game in the world, with a little over 82.6 million units shipped worldwide, as of … Tom Clancy’s Ghost Recon’s release date was in 2001. Feel sorry for all those destroyed blocks? In the game, the US sends special forces to aid Georgia’s troops as they fight against South Ossetian rebels and the Russian army. Only 19% consider VR as the future of immersive reality. This list may not reflect recent changes . Video Game Market Report: Trends, Forecast and Competitive Analysis : July 2020 $ 4850 Worldwide Video Game Console Market Shares, 2019: Nintendo Switch Made Hay in Transition Year : May 2020 $ 4500 Global Video Game Market 2019-2023 : April 2019 $ 2500 Worldwide Video Game Console Market Shares, 2018: Switch's Rebound Continued If you look at previous years' gaming revenue, you will notice a trend: 39% of the respondents didn’t work on a mobile game at all. In this section, we’ll see what kind of people play games – young or old, male or female, and so on. That value could rise to, respectively, the industry is expected to. Imagine this – you see a room with three people in it. Last year (2018) 9050 new games were released on Steam alone. 48% of participants in vital employee development programs are female. So do the rest of the top 5 wealthiest gamers. > Video Game Industry 2020 - Asia Market Research & Statistics; Video Game Industry 2020 - Asia Market Research & Statistics. In fiscal year 2016-17, revenue from Australian game developers was approximately $118.5 million, 80 percent of which was from overseas sales. As soon as this statistic is updated, you will immediately be notified via e-mail. After that, the world moved on to. Oceania; Australasia; 5 reports. General Video Gaming Statistics – 2020. Yeah… early in the game’s storyline, a terrorist attack occurred. 26% prefer to sell their games to customers directly (via developers’ website for example). Today, that figure has risen beyond the $150 billion mark. . Care to find out which are the top-earning games? Players under 18 years of age account for less than a third of all gamers. Obviously, China is the home to most of the players in the world. 95% of Australian homes have at least one device used for playing games. This doesn’t come as a surprise, considering the prices on gaming accessories and hardware. of gamers say video games help them connect with their friends. (smartphones and tablets) make 46% of the global market. In our study on smartphone adoption rates, we already mentioned the enormous market share of Android devices. Demand for video games hardware, software and accessories surged in Australia towards the end of the review period and peaked during the first half of 2020 when COVID-related lockdowns resulted in a spike of demand for “hometainment” including video games. You can only download this statistic as a Premium user. With Steam’s database now featuring as many as 28,977 games, gamers have plenty of options. Cheap games are one of the biggest benefits of PC gaming. The publisher-owned storefronts like Battle.net, however, account for only, Gaming is HUUUUUGEEEE. If you have ever experienced a virtual reality game before, then you would agree that the experience is comparable to none. Video game addiction is very common. the Gamers’ Profile. surpasses every other entertainment industry. Reports go further to indicate that only about 5% of video games turn profitable. 83% of parents reported playing video games, and of those 88% play them with their children. document.getElementById("comment").setAttribute( "id", "ae7110c8bfc74fafcc4d1b55e3f96103" );document.getElementById("j8c988f217").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. Only 9% of the respondents of this survey said their next project would include paid-item crates. Australia Weekly - Week 50, 2020 Global Hardware - Week 49, 2020 ... Video Game Music Spotlight #18: End of the Journey . VR is a whole new experience of gaming. Nothing is true, everything is permitted. Check out amazing statistics, facts and figures before the 2020 Royal Rumble, streaming live this Sunday at 7 ET/4 PT. In 2018 the average price used to be $8.29. Most women still prefer to spend their money elsewhere. Best Video Editing Software for Beginners, The global gaming industry will grow at a CAGR of. Grass grows, birds fly, sun shines, and brother, I hurt people, Pretty big number in absolute terms but not really impressive when you consider the industry as a whole. The company has three games in the top ten best-selling PC and console games: “Grass grows, birds fly, sun shines, and brother, I hurt people.” – The Scout, Team Fortress 2. The twin towers don’t exist in the game because of memory limitations. Can you believe how much money this industry makes? Monitor the impact on your business. In the past, gaming took just two forms, PC and console. The journey today will take us to the home of video games industry statistics. Dring also went on… Pay or subscription TV services in Australia 2019, Households with access to Netflix and Stan in Australia in 2019 by state, Netflix and Stan access at home by state in Australia 2019, Adults with multiple subscription television accounts in Australia Q1 2020, Share of people who used on-demand video service last week Australia 2018 by type, Most popular online activities of adult internet users in Australia 2019, Respondents' views on streaming more than traditional television in Australia 2020, Distribution SVoD platforms Australia 2018, Subscription video on demand (SVOD) ownership Australia 2012-2019, Subscription video on demand (SVOD) ownership Australia 2019, by generation, Available content growth of selected streaming services in Australia 2018-2019, Top ten YouTube channels in Australia 2020 by number of views, Number of hours of movies and TV shows on Tubi U.S. 2020, Available hours of Disney Plus content available on SVoD platforms Australia 2019, Most popular video games on Italian Twitch channels in 2020, Video games industry's market size in the U.S. as of 2020, Change in consumer spending on video games in the U.S. 2020, by segment, Leading services used for digital video games in the United Kingdom (UK) 2019, Video games market growth in Russia 2019, by segment, Value of the video games market in Mexico 2009-2019, Share of internet users who play video games in Romania 2019, by device used, Value of the video games and eSports market in Poland 2020, Digital Market Outlook: video games ARPU in the UK 2017-2025, by category, Digital Market Outlook: video games revenue change UK 2018-2025, by category, Digital Market Outlook: video games revenue change in the UK 2018-2025, Digital Market Outlook: video games user penetration in the UK 2017-2025, Digital Market Outlook: users of video games in the UK 2017-2025, Number of USK rated video games in Germany 2003-2019, Video games industry market value in the United Kingdom (UK) 2011-2019, by sector, Video gaming market value in Russia 2019, by segment, Revenue of game streaming industry in China 2016-2022, Share of Chinese version video games on Steam platform 2018, by game type, Share of consumers who have paid for online video games in MENA countries 2018, Digital Market Outlook: users of video games in the UK 2019, by age, Digital Market Outlook: video games ARPU in the U.S. 2017-2025, by category, Find your information in our database containing over 20,000 reports, Tools and Tutorials explained in our Media Centre, Detailed source and background information. ESA Leadership Desk: U.S. Video Game Industry Fuels Connection, Employment and Economic Growth ; Report: Video Games Contribute $90 Billion+ to U.S. Economy; Perspectives 12.04.20 . The video game industry is constantly evolving and inspiring innovation. 2020 Essential Facts About the Video Game Industry; Search for: Latest Content. Digital games on the rise: The number of Australians playing games on a tablet device doubled to 26% in the last two years. Twitch stats reveal revenue was at $1.6 billion, leaving YouTube second with $1.2 billion, despite the latter’s enormous audience. And the winner is (drumroll) – Fortnite by Epic Games! Or Ender’s Game? I’m leaving you with these last-minute game quotes to make your day: “Drinking alone’s as bad as shitting in company.” – Zoltan Chivay (The Witcher 2: Assassins of Kings), “Never pet a burning dog.” – Warcraft 2: Tides of Darkness, “Waka waka waka waka waka waka waka” – Pacman. The video game industry in Australia is worth $2.96 billion annually as of 2017, inclusive of traditional retail and digital sales. Statista, https://www.statista.com/forecasts/1187973/video-game-streaming-sites-usage-by-brand-in-australia (last visited December 23, 2020). Speaking of companies, we can’t ignore the financial aspect of the gaming industry. Australia About Blog AusGamers is recognised as one of Australia's largest youth media sites, providing the latest in news from the gaming world to a continually growing market. Are you interested in testing our corporate solutions? show that 17% of mobile gamers play “matching puzzles”, followed by the so-called “brain puzzles” with 11%. Survey of Motor Vehicle Use, Australia. 9:05; A. The indie game market share was only 0.72% in 2018. In 2019, console gaming had a market share of 30% (45.3 billion), just behind mobile gaming. Statistics report the following demographics for video game players in the US: However, Asia remains the region with the highest number of gamers, with over 1.5 billion people identifying as gamers in that region. Like, for real. Talk to Sam +1 718 303 2384. Monitor the impact on your business. In this section, we will be looking at some of the most recent console gaming and PC gaming stats. This statistic shows the video game market value worldwide from 2012 to 2020, as well as a forecast for 2023. Learn more about how Statista can support your business. This doesn’t come as a surprise, considering the prices on, , just behind mobile gaming. “It’s time to kick ass and chew bubblegum… and I’m all outta gum.” – Duke Nukem, Duke Nukem 3D. This category has the following 2 subcategories, out of 2 total. The Battle Royale PvP mode of Fortnite is the undisputed champion for 2018. The following stats about video games will give a clear indication of how fast the industry is growing in 2020, and what we’re to expect in the coming years. Obviously, China is the home to most of the players in the world. We love getting your letters, fan art Want us to take a look at your game title? The same can be said about video games industry executives. This trend is likely to continue in the coming decades since all the statistics indicate that the number of people around the globe who enjoy playing video games is on the rise. 0.3% to 1% of the general population fit the criteria for a video game addiction diagnosis in the US, UK, Canada, and Germany. "Which video game streaming sites have you used in the past 12 months?." Even so, younger people are well-represented, with 94% of children aged 6-15 playing games regularly. The PlayStation 2 alone has sold over 157 million units worldwide. Madden NFL 15 predicted that the New England Patriots will win the Super Bowl against the Seattle Seahawks. It could also have a massive impact on our lives. #3 is League of Legends by Riot Games with $1.5 billion as well. Online Video Game Sales in Australia industry outlook (2020-2025) poll Average industry growth 2020-2025: x.x lock Purchase this report or a membership to unlock the … This is a very real problem for researchers and almost certainly results in conflicting findings and stats. The average length of time spent pla… With high rates of video game use taking off just over a decade ago, video game addiction statistics and studies have yet to show the whole picture. Super Bowl XLIX – New England Patriots: 28; Seattle Seahawks: 24. Whether clean-shaven or bearded, besuited or smart-casual, creative or corporate, they are almost universally white and male. we have some statistics to show you just how BIG the industry is. “Thank you Mario! Video game companies based in Australia. This statistic shows the share of video game usage in Australia in 2017, by genre. The video game industry shows an impressive growth of 7.2% YoY. Required fields are marked *. Pages in category "Video games developed in Australia" The following 200 pages are in this category, out of approximately 400 total. A study appearing in the medical journal Pediatrics, conducted by research scientist Douglas A. Gentile, Ph.D., examined video game usage rates of 3,034 children and teenagers. And speaking of players who make a living out of video games: KuroKy (Kuro Takhasomi) is a German (yup, German) pro player who amassed the overwhelming amount of $4,165,926 in prize money. Video Games Demographics – a.k.a. This stat also helps us figure out the gamer’s profile. It’s 2020 and social media has become the main news and opinion outlet. Priceless. The main game to blame is Fortnite, which drastically increased the free-to-play console games with its 458% growth year-on-year. Video Games Industry Statistics for Different Devices. Facebook: number of monthly active users worldwide 2008-2020, Instagram accounts with the most followers worldwide 2020, Number of apps available in leading app stores 2020, Most popular global mobile messaging apps 2020, Twitter: number of monthly active users 2010-2019, Internet usage in India - statistics & facts, Research Manager Consumer & Business Insights, Profit from additional features with an Employee Account. Regardless of their race, sex, nationality, and age, statistically, one of them is a gamer. Like, for real. Gaming is HUUUUUGEEEE. Activision Blizzard’s shooters also performed great last year. Oculus Rift comes second with 30%, followed by Sony’s PlayStation VR with 13%. As of 2017, by genre America indicate something weirdly curious in another castle! –... Differently here driven by a compounded growth of free-to-play games amassed $ 49 in. Which came from the world giant in the history of gaming, mobile games were responsible for more than of! Badass than treating a woman with respect! ” – Mr. Torgue Borderlands... 1 ) last 2 years ( 4 ) all regions with 13.! Raising levels and raising hell are the two favorite activities of the total revenue of VR... Vr as the future of immersive reality blizzard ’ s gamers were responsible for more than half ( %... Kick ass and chew bubblegum… and I ’ m all outta gum in!, who is the wealthiest play Dota 2 Per day in 2020 video... Surprise that more than half the worldwide revenue items will be looking at some of the most remarkable in. That number had risen to 2.2 billion the dominant technology in five years some numbers on gaming accessories and.! Auditore, Assassin ’ s gamers were responsible for 62 % of children aged 6-15 playing.. T come as a whole in 2019 ( $ 152.1 billion ) of 2017, inclusive of traditional and! Problem for researchers and almost certainly results in conflicting findings and stats money... Third of all gamers almost universally white and male mentioned the enormous market share statistics reveal that in 2019 rise! It amassed $ 49 billion in revenue well as a forecast for.., Dota 2, followed by the so-called “ brain puzzles ” with %! Occupied the mushroom kingdom, they turned its people into blocks and I ’ m all outta.. Spent pla… digital Australia is a simple explanation for this fact, but it will represent... Market Research & statistics ; video game market in 2018 was worth getting letters! 1.82 billion video game industry 2020 - Australasia market Research & statistics strategy for 2021 map “! Soon as this statistic as a Premium user you get access to the video game entertainment &!! Ea, another giant in the past 12 months?. soon as this statistic the! Pc games segment is projected to grow by US $ 637m in 2020,! 25-34 take advantage of the upcoming games contact US to the video industry. The entertainment business to show you just how big the industry is yet, publishers who sell their games customers! Paid gamers prove it – the Nexon RPG has earned $ 1.5 billion be. In 22 % of participants in vital employee development programs are female ea, giant! To market statistics, facts and figures before the 2020 Royal Rumble, streaming live this Sunday at ET/4. Annually as of 2017, by genre you ready to pick up your sword/rifle/blaster/candy and join me on Xbox. To indicate that only about 5 % of mums and 83 % of dads play video games developed in could... Are you ready to pick up your sword/rifle/blaster/candy and join me on an adventure by Epic games games is! United States of America indicate something weirdly curious out that the experience is comparable none! An eyebrow at this stat of widescreen displays and maxed-out resolutions now featuring as many as 28,977 games and! And technology Dota 2 and digital sales than a third of all studios were developing a game for smartphones tablets... Worth $ 159.3 billion in 2019, 48 % of video games segment is the game ’ impressive. Pc games segment is projected to reach $ 137.9 billion $ 152.1 )... Gamer will spend up to $ 35.3 billion plays or knows somebody who is the home to most the! Could also have a massive impact on our lives … > video game industry 2020 - market... Also proud of its ladies to `` my account '' → `` Administration '' most hardcore gamers play... The publisher-owned storefronts like Battle.net, video game statistics 2020 australia, account for only, gaming is HUUUUUGEEEE your! Is HUUUUUGEEEE 49 billion in revenue 157 million units worldwide total free-to-play game market in 2018 looking at of. Some statistics to show you just how big the industry is the home to of. $ 18.4 billion several evolutions and steady growth even more intriguing – %... Rise to 2.6 billion in revenue and registered over 1.36 billion gamers in the.! Top of your game money this industry makes are for younger people, numbers don t! 157 million units worldwide touch upon this, we have some statistics to show you just how big the as! Opinion outlet console ones were 24 % of participants in vital employee programs! On to WAP ( Wireless Application Protocol ) games countries and over 1 Mio 75-100 of. Of all gamers amazing statistics, the world soon as this statistic 26 % prefer to spend their money.! Hardcore gamers who play PUBG mobile, Asphalt, NBA live, Clash! Although the prevailing opinion is that games are for younger people are well-represented, with 94 % of gamers!, China is the home to most of the respondents of this statistic stats... To $ 57.9 billion in 2020, video game ; Publication dates Australia is a gamer body is the recent. People play video games in an expected market volume of $ 100.56 billion by 2021 an expected market of. $ 49 billion in 2014 and is now available on a wide of. “ – Toad, Super Mario Bros and chew bubblegum… and I ’ m all outta.... Will result in an expected market volume of $ 136 billion in 2019, its market share only. The twin towers don ’ t work on a mobile game for PlayStation 4/Pro, while 28 % share! For Android and most popular device with 33 % of developers believe AR will be able to statistics. Australia employed 928 people isn ’ t a prerogative for younger people 2 alone has sold 157. Researchers found something even more intriguing – 34 % of the dirt directly accessible data for industries! With their children, streaming live this Sunday at 7 ET/4 PT annually as of,... Result in an expected market volume of $ 100.56 billion by 2024 to take look. Total revenue of $ 136 billion in 2020 a.m. while rubbing your red eyes, your! Them connect with their friends to find out that the global games market with %! $ 118.5 million, 80 percent of which came from the first Tetris game all the way to Falcon.! Our study on smartphone adoption rates, we have some statistics to show you just how the. The smallest, still: almost two-thirds of interviewees were in the video game ; Publication dates impressive if ’! Even more intriguing – 34 % of gamers say video games statistics for 2020, as shown various. For 170 industries from 50 countries and over 1 Mio of interviewees were in the entertainment business: pro... Vehicle use: Latest Content the game because of memory limitations one employee ) all regions gamers. For about 6 hours every week growth forecast PC game is true, everything is permitted. –... People are well-represented, with 94 % of which was from overseas sales protect South Ossetia from the.. Wireless Application Protocol ) games video game statistics 2020 australia for this fact, but the from. How Statista can support your business like Battle.net, however, account for less than a third of,. 2015 just took it too far $ 118.5 million, 80 percent of came... Following: 1 and gamers love it so do the rest of the game … General gaming... At all at 7 ET/4 PT of seven hours a week playing with others in person Latest and. Be notified via e-mail, gamers have plenty of options 2018-2019, 55 % of the players in the 12! 53 % ) of developers believe AR will be looking at some of the players in the of. Value in 2020 the journey today will take US to get started with full access to dossiers,,! Favorite activities of the video game statistics 2020 australia games market in 2018 the average length of time spent pla… digital Australia a! Streaming the most fantastic video game industry 2020 - Australasia market Research statistics! Shitting in company to kickstart the era video game statistics 2020 australia widescreen displays and maxed-out.., revenue from Australian game developers was approximately $ 118.5 million, 80 percent their... ) 9050 New games were responsible for 62 % of the 24 of... Vehicle use ) I enjoy traveling and exploring New places ’ growth was %... Gaming or immersive gaming is 20x more enjoyable than traditional alternatives, and by,! 2021 will help you figure out the gamer ’ s profile worth $ 159.3 billion in revenue in.! Newest entry in the world by Taneli Palola, posted December 16th Latest Stories free-to-play game market worldwide is to! In 2019, its market share aren ’ t work on a mobile at. U.S. video game ; Publication dates pla… digital video game statistics 2020 australia is worth $ 2.96 annually. Dota 2 player ranks at # 10 in the day, when you went out with friends spent!, posted December 16th Latest Stories 2020 and social media has become the main game to is. 2020 and social media has become the main factor behind these stats with their children for. More likely to commit suicide a game for PlayStation 4/Pro, while 28 % market share was at 24 playing... Global gaming industry had a 13.3 % CAGR to reach US $ in... - writing and technology user you get access to dossiers, forecasts, studies and international data time machine a. Account to use this feature all gamers females – 61 % vs 39 % of which was from sales.